TriJam69
This is my Entry for the TriJam69. A 3 Hour Game Jam.
The whole Game is made in only 3 Hours.
(The Windows build is not Tested because I don't have a Windows PC)
I used Godot and Aseprite.
Dev Time Lapse:
Gameplay Note:
theoreticaly you can Jump on Enemies to kill them, but sometimes this does not work. If you don't want to get frustrated... try avoiding enemies at all.
What is Done:
- Player Movement (Jump, Walk)
- Enemy Movement (Walk, Change direction)
- Level Structure (Level Base Class containing Buttons, Spawn Area, Goal Area)
- 2 Levels
- Sprites and Tiles drawn in Aseprite
What is Missing:
- Main Menu
- About Screen
- Working Collission Detection for Player and Enemies
- Sound
- A Lot More!!!
Comments
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Wow man.. I'm just starting out on this jam and this game gave me motivation that it is possible to make a game in three hours :)
hey :-)
glad to hear that! I hope you enjoy the jam and have a lot of fun!
Good luck
Well done for only three hours and you get a good idea of the core mechanics. 👍
hey!
thanks for your feedback! it was really challenging to do, but a great experience :-)